Wrote a tiny assembly program for homework, for /Fundamentals of Computer Systems/ . I can’t really count a toy program as fulfilling this, however, so I’ll wait until I mix up my assembly and C to really mark this off.
Wrote a tiny assembly program for homework, for /Fundamentals of Computer Systems/ . I can’t really count a toy program as fulfilling this, however, so I’ll wait until I mix up my assembly and C to really mark this off.
Lisp back in high school. However, I found myself drifting towards decidedly non-functional things like loop, so using something more like Haskell or Scala would fit this better.
Easy: java back in high school. More recently, ruby and python.
Javascript seems to be the only really widespread prototypal language. While I use lots of javascript, more often than not it’s wrapped up in jquery, and I barely touch the prototypal aspects of the language. Once I write a framework using the prototypal aspects of the language, then I’ll mark this off.
Wrote a python+wxwidgets clone of the card game set. However, it was hardly non-trivial, so I’m marking it WIP.
During a summer robotics REU, wrote C for an AVR platform (arduino clone). The code wasn’t very extensive, though, and we never got to field test it.
Does using twisted count? Maybe?
I’m sure presenting several lectures for ADI counts, right? But in a stroke of legalistic idiocy, I’m not counting it until I really present at some real user group: user groups have pretty different demands from introductory workshops.
I have at least one tutorial up at HackCU, ADI’s tutorial index, aside from all my ramblings strewn across the web that must contain another tutorial or two somewhere.